(Aalto University) Why do people pay money travel to big arenas to watch people sit in chairs and stare into screens? What are they getting in real life that they can’t get from streaming it online? Researchers in Finland have studied for the first time what motivates the ‘in real life’ consumption of e-sports.

Original source: https://www.eurekalert.org/pub_releases/2020-01/au-dai011720.php